Slimo IP - Mobile game mockup

Slimo is a mobile game IP imagined by me and this project is an attempt to bring some of It to light so others can see It as well.

Slimo is a slime that can change It's elemental properties and is trying to escape the lab He was created. Throughout the game Slimo will find test tube devices that will transform him into 3 different elemental slimes. Slimo can also find It's most useful tool throughout the levels, the Bottlebot, a robotic vial that will provide him with different powerful/useful skills depending on It's current element.

This project was very cool to work on and I plan to bring more of my own ideas to life, if you want to learn more of how I thought about my designs and developed this project you can check my blog section, where I go to some of my process in a more detailed manner =)

Thank you and I hope you liked Slimo and the Bottlebot.

Many thanks to Jourdan Tuffan and Mike Azevedo for all the feedbacks along the way, check their work cuz they're amazing haha

Jourdan Tuffan:
https://www.artstation.com/jtuffan

Mike Azevedo:
https://www.artstation.com/mikeazevedo

Bottlebot final design with elemental variations.

Bottlebot final design with elemental variations.

Mechanics, neutral Slimo goes inside a test tube device in order to change his own element, being able to become electrical, ice or fire Slimo and obtaining different skills when inside the Bottlebot.

Mechanics, neutral Slimo goes inside a test tube device in order to change his own element, being able to become electrical, ice or fire Slimo and obtaining different skills when inside the Bottlebot.

The final design for the elemental Slimos. Neutral Slimo can change up to 3 different elements.

The final design for the elemental Slimos. Neutral Slimo can change up to 3 different elements.

Game mockup, I imagine Slimo would be cool as a mobile game.

Game mockup, I imagine Slimo would be cool as a mobile game.

Color detail explorations.

Color detail explorations.

Looking for a face inside the bottlebot.

Looking for a face inside the bottlebot.

Exploratory thumbnails, trying to find a nice/functional silhouette.

Exploratory thumbnails, trying to find a nice/functional silhouette.

Explorations of shapes trying to find character in the elemental Slimos.

Explorations of shapes trying to find character in the elemental Slimos.

Some gesture explorations of the neutral Slimo, I also think a grafitti influences would be cool in later parts of the game.

Some gesture explorations of the neutral Slimo, I also think a grafitti influences would be cool in later parts of the game.

Environment explorations.

Environment explorations.

The lab level.

The lab level.