Gui Ramalho
Gui Ramalho
Senior Game Artist @ Supersolid London
Lisbon, Portugal

Summary

Senior Game Artist from Brazil currently living in Portugal interested in crafting colorful and awesome stylized projects with personality. I've been contributing to a diverse array of projects with 2D and 3D artwork, taking my own concepts all the way to a finished 3D textured model within the game pipeline and implementing It in Unity. I love low poly modeling, hand painted textures and vibrant characters/props.

Resume PDF

View

Skills

Concept ArtIllustration3D ModelingDigital SculptingGame DevelopmentHandpainted Textures

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Maya
Maya
Unity
Unity

Experience

  • Senior Game Artist at Supersolid
    London
    October 2022 - Present

    Working on 2D and 3D assets for the game "Food Street" available for mobile.

  • Game Artist at Miniclip
    Lisbon, Portugal
    May 2021 - October 2022

    Worked on several titles across the company creating 3D and 2D assets, such as characters, icons and

    concepts. Titles that I worked during my time there are:

    - Mini Basketball

    - Mini Football

    - Mini Tennis

    - 8 Ball Pool

    - Ludo

    - Carrom

  • Senior Concept artist at Kinship Entertainment
    São Paulo, Brazil
    March 2016 - May 2021

    Worked creating concept art, painting textures for characters and environments for the Skydome IP.

    Sometimes I also had to create UI elements such as skill icons and rank badges. Had the pleasure to

    co-direct outsource material that would make It into the in-house project for a period of the studio.