Senior Game Artist from Brazil currently living in Portugal interested in crafting colorful and awesome stylized projects with personality. I've been contributing to a diverse array of projects with 2D and 3D artwork, taking my own concepts all the way to a finished 3D textured model within the game pipeline and implementing It in Unity. I love low poly modeling, hand painted textures and vibrant characters/props.
Working on 2D and 3D assets for the game "Food Street" available for mobile.
Worked on several titles across the company creating 3D and 2D assets, such as characters, icons and
concepts. Titles that I worked during my time there are:
- Mini Basketball
- Mini Football
- Mini Tennis
- 8 Ball Pool
- Ludo
- Carrom
Worked creating concept art, painting textures for characters and environments for the Skydome IP.
Sometimes I also had to create UI elements such as skill icons and rank badges. Had the pleasure to
co-direct outsource material that would make It into the in-house project for a period of the studio.