Here's some Bundle Items created for the mobile game Food Street, currently available on the Play Store and IOS.
Bundle items are assets sold directly to players in the game, bringing revenue to the company.
As a Senior Game Artist my responsibility is to create these assets from scratch. From 2D concepts to 3D fully textured models. All assets are very low poly and hand-painted to conform to the mobile limitations. It's always fun to work on Food Street assets, since they have different seasonality and themes.
All Food Street art is a team effort and we brainstorm everything together, so here's the shoutout to the whole team involved in the creative process:
Gylan Hunter - Art Director
Milena Bogdanova - Producer / Product Owner
Jason Mullins - Producer
Stuart Holgate - Animator
Rebecca Martin - Game Artist
Alex Bernal - Game Artist
Gui Ramalho - Senior Game Artist (myself)
Characters: Supersolid
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.
Final asset in game. Animations by Stuart Holgate and characters by Supersolid.