The Bull.
A powerfull 2 Shells short barrelled shotgun.
I usually do assets like this one to teach myself new things in the game development pipeline, such as VFX, animation/rig and UV unwrapping, also trying to practice and develop my handpainted style texture. It's a completely personal project and I had so much fun working on It, really enjoyed the final asset.
Thanks a lot to my friends who gave me valuable advice along the way and had to put up with my annoying questions haha (I love you guys).
Marmoset viewer
Asset in Unity. Used maya to rig and animate the gun and then the particle system in Unity to create the VFX.